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PULSAR-23

Organismic drum machine



Click on an element to get its description



selected element



pins and controls that affect the selected element or are affected by it



suggestion: try to connect this pin with the next pin (s)



e0001
3.5mm mini jack socket of a pin to mini-jack adapter

Pulsar has eight adapters for connecting mini-jacks used in Eurorack to the pins designed to connect the alligator clips. Each of them can work as CV or audio in or out. The ground (sleeve) of each mini jack socket connects to Pulsar’s ground.
0009
e0002
3.5mm mini jack socket of a pin to mini-jack adapter

Pulsar has eight adapters for connecting mini-jacks used in Eurorack to the pins designed to connect the alligator clips. Each of them can work as CV or audio in or out. The ground (sleeve) of each mini jack socket connects to Pulsar’s ground.
0010
e0003
3.5mm mini jack socket of a pin to mini-jack adapter

Pulsar has eight adapters for connecting mini-jacks used in Eurorack to the pins designed to connect the alligator clips. Each of them can work as CV or audio in or out. The ground (sleeve) of each mini jack socket connects to Pulsar’s ground. 
0011
e0004
3.5mm mini jack socket of a pin to mini-jack adapter

Pulsar has eight adapters for connecting mini-jacks used in Eurorack to the pins designed to connect the alligator clips. Each of them can work as CV or audio in or out. The ground (sleeve) of each mini jack socket connects to Pulsar’s ground.
0012
e0005
3.5mm mini jack socket of a pin to mini-jack adapter

Pulsar has eight adapters for connecting mini-jacks used in Eurorack to the pins designed to connect the alligator clips. Each of them can work as CV or audio in or out. The ground (sleeve) of each mini jack socket connects to Pulsar’s ground.
0013
e0006
3.5mm mini jack socket of a pin to mini-jack adapter

Pulsar has eight adapters for connecting mini-jacks used in Eurorack to the pins designed to connect the alligator clips. Each of them can work as CV or audio in or out. The ground (sleeve) of each mini jack socket connects to Pulsar’s ground.
0014
e0007
3.5mm mini jack socket of a pin to mini-jack adapter

Pulsar has eight adapters for connecting mini-jacks used in Eurorack to the pins designed to connect the alligator clips. Each of them can work as CV or audio in or out. The ground (sleeve) of each mini jack socket connects to Pulsar’s ground.
0015
e0008
3.5mm mini jack socket of a pin to mini-jack adapter

Pulsar has eight adapters for connecting mini-jacks used in Eurorack to the pins designed to connect the alligator clips. Each of them can work as CV or audio in or out. The ground (sleeve) of each mini jack socket connects to Pulsar’s ground.
0016
e0009
Alligator clips pin of a pin to mini-jack adapter

Pulsar has eight adapters for connecting mini-jacks used in Eurorack to the pins designed to connect the alligator clips. Each of them can work as CV or audio in or out.
0001
e0010
Alligator clips pin of a pin to mini-jack adapter

Pulsar has eight adapters for connecting mini-jacks used in Eurorack to the pins designed to connect the alligator clips. Each of them can work as CV or audio in or out. 
0002
e0011
Alligator clips pin of a pin to mini-jack adapter

Pulsar has eight adapters for connecting mini-jacks used in Eurorack to the pins designed to connect the alligator clips. Each of them can work as CV or audio in or out.
0003
e0012
Alligator clips pin of a pin to mini-jack adapter

Pulsar has eight adapters for connecting mini-jacks used in Eurorack to the pins designed to connect the alligator clips. Each of them can work as CV or audio in or out.
0004
e0013
Alligator clips pin of a pin to mini-jack adapter

Pulsar has eight adapters for connecting mini-jacks used in Eurorack to the pins designed to connect the alligator clips. Each of them can work as CV or audio in or out.
0005
e0014
Alligator clips pin of a pin to mini-jack adapter

Pulsar has eight adapters for connecting mini-jacks used in Eurorack to the pins designed to connect the alligator clips. Each of them can work as CV or audio in or out.
0006
e0015
Alligator clips pin of a pin to mini-jack adapter

Pulsar has eight adapters for connecting mini-jacks used in Eurorack to the pins designed to connect the alligator clips. Each of them can work as CV or audio in or out. 
0007
e0016
Alligator clips pin of a pin to mini-jack adapter

Pulsar has eight adapters for connecting mini-jacks used in Eurorack to the pins designed to connect the alligator clips. Each of them can work as CV or audio in or out.
0008
e0021
Learn button of the first channel of MIDI to CV converter

The four-channel MIDI converter allows you to assign four CV outputs to any MIDI controller. To assign an output, simply press the LRN button next to it and turn or press the desired controller or key (send a MIDI message).

MIDI to CV converter automatically recognizes the key and the continuous controller (CC). In case a MIDI keyboard key is assigned, the velocity value of the pressed key will be transmitted. If a controller is assigned, the position of the controller is transmitted.
0017
e0022
Learn button of the second channel of MIDI to CV converter

The four-channel MIDI converter allows you to assign four CV outputs to any MIDI controller. To assign an output, simply press the LRN button next to it and turn or press the desired controller or key (send a MIDI message).

MIDI to CV converter automatically recognizes the key and the continuous controller (CC). In case a MIDI keyboard key is assigned, the velocity value of the pressed key will be transmitted. If a controller is assigned, the position of the controller is transmitted.
0018
e0023
Learn button of the third channel of MIDI to CV converter

The four-channel MIDI converter allows you to assign four CV outputs to any MIDI controller. To assign an output, simply press the LRN button next to it and turn or press the desired controller or key (send a MIDI message).

MIDI to CV converter automatically recognizes the key and the continuous controller (CC). In case a MIDI keyboard key is assigned, the velocity value of the pressed key will be transmitted. If a controller is assigned, the position of the controller is transmitted.
0019
e0024
Learn button of the fourth channel of MIDI to CV converter

The four-channel MIDI converter allows you to assign four CV outputs to any MIDI controller. To assign an output, simply press the LRN button next to it and turn or press the desired controller or key (send a MIDI message).

MIDI to CV converter automatically recognizes the key and the continuous controller (CC). In case a MIDI keyboard key is assigned, the velocity value of the pressed key will be transmitted. If a controller is assigned, the position of the controller is transmitted.
0020
e0027
Adjustment potentiometer of the attenuator

Pulsar features four assignable attenuators. They are necessary if you need to reduce or control the level of any audio or CV signal. The right contact is the input, the left contact (wire with an arrow) is the output. The knob adjusts signal amount where 100% CW = 100% of signal, 100% CCW = 0% of signal. The knob has logarithmic tracking. The input impedance is 100K ohm. 
0025, 0026
e0030
Adjustment potentiometer of the attenuator

Pulsar features four assignable attenuators. They are necessary if you need to reduce or control the level of any audio or CV signal. The right contact is the input, the left contact (wire with an arrow) is the output. The knob adjusts signal amount where 100% CW = 100% of signal, 100% CCW = 0% of signal. The knob has logarithmic tracking. The input impedance is 100K ohm.
0028, 0029
e0051
SHAOS module activity LED. Reflects state of 3BIT output.

SHAOS is a generator of complex pseudo-random signals of the author’s design, built on the basis of shift registers. Hence the name SHIFT + CHAOS = SHAOS. It consists of a clock generator, a shift register with a feedback circuit generating a pseudo-random sequence, along with a sample and hold unit that allows sampling from a pseudo-random sequence, synchronized to an external signal.
0057, 0054, 0056, 0052, 0053
e0052
63 16 217 switch — determines the length of the pseudo-random sequence. It can be equal to 63, 16 or 217 pulses of the internal or external clock.

SHAOS is a generator of complex pseudo-random signals of the author’s design, built on the basis of shift registers. Hence the name SHIFT + CHAOS = SHAOS. It consists of a clock generator, a shift register with a feedback circuit generating a pseudo-random sequence, along with a sample and hold unit that allows sampling from a pseudo-random sequence, synchronized to an external signal.
0055, 0047, 0048, 0049, 0050, 0051
e0057
FREQ (frequency) knob — controls the clock frequency of the SHAOS pseudo-random synthesis

SHAOS is a generator of complex pseudo-random signals of the author’s de-sign, built on the basis of shift registers. Hence the name SHIFT + CHAOS = SHAOS. It consists of a clock generator, a shift register with a feedback circuit generating a pseudo-random sequence, along with a sample and hold unit that allows sampling from a pseudo-random sequence, synchronized to an external signal.
0051, 0048, 0050, 0047, 0049
e0064
BANK sensor is a multifunctional sensor of the module that controls the looper\recorder(LR)

In combination with the ADD or DEL sensors — switches the LR banks.Each of the four LR channels is also associated with one of the four banks of loops.To switch bank: while holding BANK, press ADD or DEL of the desired channel.The activated bank is indicated by a lit yellow LED to the left of the ADD sensor.

It is possible to partially or fully copy the contents of banks into each other. To do this, while the LR is playing, hold BANK and press ADD + DEL of the channel you want to copy to. The bank will switch over while copying the contents of the previous bank to the selected bank. Copying occurs on the fly, i.e. without stopping playback and does not interrupt the play process. Сopying will be performed only on those channels where the recording mode is selected. Copying occurs exactly as long as the combination of three buttons is held. If you need to copy the entire loop, you must hold this combination for at least the length of the entire loop of the looper. You can also copy the loop partially, holding the сombination only for the desired fragment. This allows you to mix fragments from different banks. When copying, the previous contents of the bank are erased.

BANK + L (stop) — stops the LR.

BANK + M (start) + one of the ADD or DEL sensors — starts or restarts the LR from the specified position. The LR loop is divided into 8 equal parts. Each part is associated with one of the 8 ADD and DEL sensors. By pressing BANK + M and the desired sensor, you can start the loop from that section. If LR is already running, it will restart from the specified position. This allows for non-integer measures and changing rhythmic patterns.

BANK + L + M + one of the sensors (ADD or DEL) of the desired LR channel — will quantize the content of the channel to 16 notes. The LR will stop when this operation is performed. To start it again, use the start function. For the quantize function to work cor-rectly, please make sure that the LR is aligned with the clock dividers!! To do this, press the RST button on the CLOCK module before recording, and\or connect the LRST pin to the 0.25 output of the clock divider, and use a metronome during the recording!
0065, 0066, 0097, 0100, 0102, 0131, 0134, 0136, 0171, 0174, 0176, 0197, 0200, 0202
e0065
L sensor — allows you to set the velocity of recorded or played notes. L (low) — lowest velocity

In REC mode, the L M sensors let you set the volume of notes recorded by the ADD sensor. If neither L nor M are pressed, the recording velocity is maximum. In PLAY mode, the L M sensors let you set the volume of notes played by the ADD sensor and modify the volume of playing notes recorded in the LR. In PLAY mode it doesn't change the content of looper memory. L + M (high) — simultaneous pressing will cause maximum velocity.

BANK + L (stop) — stops the LR.

BANK + L + M + one of the sensors (ADD or DEL) of the desired LR channel — will quantize the content of the channel to 16 notes. The LR will stop when this operation is performed. To start it again, use the start function. For the quantize function to work cor-rectly, please make sure that the LR is aligned with the clock dividers!! To do this, press the RST button on the CLOCK module before recording, and\or connect the LRST pin to the 0.25 output of the clock divider, and use a metronome during the recording!
0064, 0066, 0100, 0134, 0174, 0200
e0066
M sensor — allows you to set the velocity of recorded or played notes. M (middle) — medium velocity.

In REC mode, the L M sensors let you set the volume of notes recorded by the ADD sensor. If neither L nor M are pressed, the recording velocity is maximum. In PLAY mode, the L M sensors let you set the volume of notes played by the ADD sensor and modify the volume of playing notes recorded in the LR. In PLAY mode it doesn't change the content of looper memory. L + M (high) — simultaneous pressing will cause maximum velocity. 

BANK + M (start) + one of the ADD or DEL sensors — starts or restarts the LR from the specified position. The LR loop is divided into 8 equal parts. Each part is associated with one of the 8 ADD and DEL sensors. By pressing BANK + M and the desired sensor, you can start the loop from that section. If LR is already running, it will restart from the specified position. This allows for non-integer measures and changing rhythmic patterns 

BANK + L + M + one of the sensors (ADD or DEL) of the desired LR channel — will quantize the content of the channel to 16 notes. The LR will stop when this operation is performed. To start it again, use the start function. For the quantize function to work cor-rectly, please make sure that the LR is aligned with the clock dividers!! To do this, press the RST button on the CLOCK module before recording, and\or connect the LRST pin to the 0.25 output of the clock divider, and use a metronome during the recording!
0064, 0065, 0100, 0134, 0174, 0200
e0075
RST (reset) button. Resets the array of clock dividers and resets the looper to the beginning of the loop. Used to set the start of the loop and to synchronize the dividers and looper. It is recommended that you press the RST button before starting loop recording. This will guarantee synchronization between the looper and the dividers.
0068, 0069, 0070, 0071, 0072, 0073, 0074
e0076
INT MIDI switch. Allows you to select the clock source. In the INT (internal) position, the source is the Pulsar clock generator. In the MIDI position, the source is an external MIDI clock. With the switch in the middle position, the internal clock is disabled and the array of dividers and the looper stop. Now, when external voltage pulses with an amplitude of at least 3 volts (nominal amplitude 0 to 10 volts) are applied to the CLK pin, they will be perceived as a clock signal and the array of dividers together with the looper will be synchronized to it. So you can synchronize the Pulsar with a Eurorack system or any device that generates a clock in the given voltage range. The frequency of the supplied external analog clock should be calculated for 128 ticks per full length of the array of dividers and looper. If the switch is in the INT or MIDI position, you can pick up the clock signal from the CLK pin or the outputs of the clock divider to synchronize external equipment to the Pulsar.
0068, 0069, 0070, 0071, 0072, 0073, 0074, 0067
e0078
TEMP knob. Sets the generator clock frequency, which varies from one to two hundred hertz, thus determining the looper's loop length from several minutes to less than one second. The green LED flashes once a quarter and makes a bright flash at the beginning of the loop (based on the fact that the loop length is four measures in four quarters).
0067, 0068, 0069, 0070, 0071, 0072, 0073, 0074, 0080, 0079, 0077
e0079
Tempo LED. The green LED flashes once a quarter and makes a bright flash at the beginning of the loop (based on the fact that the loop length is four measures in four quarters).
0067, 0076, 0078, 0080, 0077
e0080
AMT knob. Determines the amount of influence of CV applied to the MOD pin on the clock frequency.
0077, 0079, 0078, 0067, 0068, 0069, 0070, 0071, 0072, 0073, 0074
e0083
AMT (amount) knob — adjusts the amount of influence of the MOD signal on the pitch.
0081, 0082
e0086
PITCH knob — controls the modulator that generates the pitch jump at the beginning of a sound, characteristic for a Bass Drum. This knob adjusts the decay rate and the depth of the modulation.
e0087
DRIVE knob — controls the Bass Drum waveform. When rotated clockwise, the waveform changes from triangle to sine to square.
e0091
FX knob — adjusts the send level of the Bass Drum signal to the effects processor. It takes the signal before the VOL knob (pre-fader). This way you can send a signal to the effects processor while the Bass Drum volume in the main mix is low or zero.
e0094
ATT (attack) knob — adjusts the attack of the Bass Drum drum sound.
0092, 0093
e0095
REL (release) knob — adjusts the release of the Bass Drum sound.
0092, 0093
e0096
LRN button. Hold the button and press a key on the connected MIDI keyboard or turn a controller to assign it to the Bass Drum channel.
e0097
The LED indicates that Looper / Recorder is in the 1st bank. If the LED flashes it means that Looper / Recorder is stopped.
0064, 0065, 0066, 0100, 0102
e0098
REC PLAY switch — determines the operation mode of the Looper / Recorder channel. REC — recording in a loop is done while playing back already recorded notes. PLAY — plays back recorded part. Middle position mutes the loop, but it keeps moving according to the incoming clock.
0100, 0102
e0100
ADD sensor — Adds notes to the Bass Drum Looper / Recorder loop. Unlike most drum machines, Pulsar recognizes and records not only the start time of a note, but also its length, which blurs the line between the synthesis of percussion sounds and ordinary synthesis, allowing you to make a smooth transition from rhythmic parts to noise and drone soundscapes.

If the REC PLAY switch is in the REC position, ADD will operate in overdub mode, i.e. new notes will be superimposed on already recorded notes. The velocity of recorded notes can be determined by the sensors L (low) and M (middle). By default, the velocity of recorded notes is maximum.

If the REC PLAY switch is in PLAY mode, touching the ADD sensor will play notes on top of those recorded in the LR, but the contents of the loop will not change.

If the REC PLAY switch is in the middle position (MUTE) or the clock is stopped, the ADD sensor will simply trigger the corresponding sound generator.
0098, 0102, 0101
e0101
The LED indicates Bass Drum channel activity.
e0102
DEL sensors — Erase notes from Bass Drum Looper / Recorder loop.

If the REC PLAY switch is in the REC position, the DEL sensor deletes notes from the Bass Drum loop.

If the REC PLAY switch is in the PLAY position, the DEL sensor will mute the recorded notes without changing the contents of the loop.
0098, 0100, 0101
e0108
CV MIDI PRC switch — selects the BASS DCO mode of operation. CV – CV control. MIDI — MIDI control. PRC — synthesis of percussive sounds.
e0110
MIDI learn button for SHAPE function allows to assign a MIDI CC or key on the SHAPE function.
0114
e0112
MIDI learn button for WARP function allows to assign a MIDI CC or key on the WARP function.
0115
e0114
SHAPE knob — is a DCO synthesis parameter that controls the waveform. When turning clockwise, the level of harmonics increases.
0110
e0115
WARP knob — sets the amount of loading (drive) of the waveshaper, located after the oscillator.
0112
e0117
TUNE knob — oscillator pitch settings. In MIDI mode it has a range of +/- 1/2 tones, in other modes it has a range of 5 octaves.
0107, 0108
e0118
AMT (amount) knob — determines depth of modulation by the signal received on the MOD pin.
0116
e0120
LPF FR (low-pass filter frequency) knob — controls the cutoff frequency of the resonant low-pass filter.
0121, 0119
e0121
LPF Q knob — controls the resonance level of the low-pass filter.
0120
e0124
VOL (volume) knob — Bass volume control
e0125
FX knob — adjusts the send level of the Base signal to the effects processor. It takes the signal before the VOL knob (pre-fader). This way you can send a signal to the effects processor while the Base volume in the main mix is low or zero.
e0128
ATT (attack) knob — adjusts the attack of the Bass sound.
0126, 0127
e0129
REL (release) knob — adjusts the release of the Bass sound.
0126, 0127
e0130
LRN button. Hold the button and press a key on the connected MIDI keyboard or turn a controller to assign it to the Bass channel.
e0131
The LED indicates that Looper / Recorder is in the 2nd bank. If the LED flashes it means that Looper / Recorder is stopped.
0064, 0065, 0066, 0134, 0136
e0134
ADD sensor — Adds notes to the Bass Looper / Recorder loop. Unlike most drum machines, Pulsar recognizes and records not only the start time of a note, but also its length, which blurs the line between the synthesis of percussion sounds and ordinary synthesis, allowing you to make a smooth transition from rhythmic parts to noise and drone soundscapes.

If the REC PLAY switch is in the REC position, ADD will operate in overdub mode, i.e. new notes will be superimposed on already recorded notes. The velocity of recorded notes can be determined by the sensors L (low) and M (middle). By default, the velocity of recorded notes is maximum.

If the REC PLAY switch is in PLAY mode, touching the ADD sensor will play notes on top of those recorded in the LR, but the contents of the loop will not change.

If the REC PLAY switch is in the middle position (MUTE) or the clock is stopped, the ADD sensor will simply trigger the corresponding sound generator.
0132, 0136, 0135
e0135
The LED indicates Bass channel activity.
e0136
DEL sensors — Erase notes from Bass Looper / Recorder loop.

If the REC PLAY switch is in the REC position, the DEL sensor deletes notes from the Bass loop.

If the REC PLAY switch is in the PLAY position, the DEL sensor will mute the recorded notes without changing the contents of the loop.
0132, 0134, 0135
e0155
TUNE knob — adjusts the spectrum of the noise generator.
0156, 0154
e0156
AMT (amount) knob — sets the amount of influence of the CV received on the MOD pin. The CV controls the spectrum of SD source noise generator.
0155, 0154
e0157
CLAP knob — creates a clap sound by splitting the attack of the snare drum sound.
e0158
MIX knob — determines the balance between pink and spectral noise.
0154, 0155, 0156
e0160
BPF (band-pass filter frequency) FR knob — determines the cutoff frequency of the band-pass filter.
0159, 0161
e0161
BPF Q (band-pass filter resonance) knob — determines the level of resonance of the filter.
0160
e0164
VOL (volume) knob — Snare Drum volume control
e0165
FX knob — adjusts the send level of the Snare Drum signal to the effects processor. It takes the signal before the VOL knob (pre-fader). This way you can send a signal to the effects processor while the Snare Drum volume in the main mix is low or zero.
e0168
ATT (attack) knob — adjusts the attack of the Snare Drum sound.
0166, 0167
e0169
REL (release) knob — adjusts the release of the Snare Drum sound.
0166, 0167
e0170
LRN button. Hold the button and press a key on the connected MIDI keyboard or turn a controller to assign it to the Snare Drum channel.
e0171
The LED indicates that Looper / Recorder is in the 3d bank. If the LED flashes it means that Looper / Recorder is stopped.
0064, 0065, 0066, 0174, 0176
e0174
ADD sensor — Adds notes to the Snare Drum Looper / Recorder loop. Unlike most drum machines, Pulsar recognizes and records not only the start time of a note, but also its length, which blurs the line between the synthesis of percussion sounds and ordinary synthesis, allowing you to make a smooth transition from rhythmic parts to noise and drone soundscapes.

If the REC PLAY switch is in the REC position, ADD will operate in overdub mode, i.e. new notes will be superimposed on already recorded notes. The velocity of recorded notes can be determined by the sensors L (low) and M (middle). By default, the velocity of recorded notes is maximum.

If the REC PLAY switch is in PLAY mode, touching the ADD sensor will play notes on top of those recorded in the LR, but the contents of the loop will not change.

If the REC PLAY switch is in the middle position (MUTE) or the clock is stopped, the ADD sensor will simply trigger the corresponding sound generator.
0172, 0175, 0176
e0175
The LED indicates Snare Drum channel activity.
e0176
DEL sensors — Erase notes from Snare Drum Looper / Recorder loop.

If the REC PLAY switch is in the REC position, the DEL sensor deletes notes from the Snare Drum loop.

If the REC PLAY switch is in the PLAY position, the DEL sensor will mute the recorded notes without changing the contents of the loop.
0172, 0174, 0175
e0183
TUNE knob — adjusts the spectrum of the HHT noise generator.
0182
e0184
WARP knob is a waveshaper that changes the noise spectrum.
e0186
HPF FR (high-pass filter frequency) knob — determines the cutoff frequency of the high-pass filter.
0185, 0187
e0187
HPF Q (high-pass filter resonance) knob — determines the amount of self-oscillation of the filter.
0186
e0191
FX knob — adjusts the send level of the Hi-Hat signal to the effects processor. It takes the signal before the VOL knob (pre-fader). This way you can send a signal to the effects processor while the Hi-Hat volume in the main mix is low or zero.
e0194
ATT (attack) knob — adjusts the attack of the Hi-Hat sound.
0192, 0193
e0195
REL (release) knob — adjusts the release of the Hi-Hat sound.
0192, 0193
e0196
LRN button. Hold the button and press a key on the connected MIDI keyboard or turn a controller to assign it to the Hi-Hat channel.
e0197
The LED indicates that Looper / Recorder is in the 3d bank. If the LED flashes it means that Looper / Recorder is stopped.
0064, 0065, 0066, 0200, 0202
e0198
REC PLAY switch — determines the operation mode of the Looper / Recorder channel. REC — recording in a loop is done while playing back already recorded notes. PLAY — plays back recorded part. Middle position mutes the loop, but it keeps moving according to the incoming clock.
0200, 0202
e0200
ADD sensor — Adds notes to the Hi-Hat Looper / Recorder loop. Unlike most drum machines, Pulsar recognizes and records not only the start time of a note, but also its length, which blurs the line between the synthesis of percussion sounds and ordinary synthesis, allowing you to make a smooth transition from rhythmic parts to noise and drone soundscapes.

If the REC PLAY switch is in the REC position, ADD will operate in overdub mode, i.e. new notes will be superimposed on already recorded notes. The velocity of recorded notes can be determined by the sensors L (low) and M (middle). By default, the velocity of recorded notes is maximum.

If the REC PLAY switch is in PLAY mode, touching the ADD sensor will play notes on top of those recorded in the LR, but the contents of the loop will not change.

If the REC PLAY switch is in the middle position (MUTE) or the clock is stopped, the ADD sensor will simply trigger the corresponding sound generator.
0198, 0201, 0202
e0201
The LED indicates Hi-Hat channel activity.
e0202
DEL sensors — Erase notes from Hi-Hat Looper / Recorder loop.

If the REC PLAY switch is in the REC position, the DEL sensor deletes notes from the Hi-Hat loop.

If the REC PLAY switch is in the PLAY position, the DEL sensor will mute the recorded notes without changing the contents of the loop.
0198, 0200, 0201
e0177
PWR (power) indicator — lit when Pulsar is switched on.
e0178
VOLUME knob — adjusts the volume of the main output and headphones output of the Pulsar.
e0179
MIDI indicator — Red — a MIDI signal is received, but not assigned anywhere; Green — a MIDI signal is received and is assigned to a function.
e0180
DRIVE knob — determines the distortion drive.

This module is a parallel distortion, to which the main audio mix is fed.
0181
e0181
MIX knob — determines the balance of clear and distorted sound.

This module is a parallel distortion, to which the main audio mix is fed.
0180
e0203
CLIP indicator — lights up when overloading the input of the AD converters of the FX DSP processor.
0091, 0125, 0165, 0191, 0211, 0213
e0204
DLY REV (delay reverb) switch — determines which of the FX channels the submixer output will be assigned to (FX knobs in the synthesis modules).
e0205
BPF DBL PCH switch — determines the operating mode of the FX processor. BPF (band-pass filter) — Channel 1 is a 1-tap delay with an adjustable band-pass filter. Channel 2 is Classic Hall. DBL (double) — Channel 1 is a 2-tap delay. Channel 2 is a variation of the classic Hall. PCH (pitch) — Channel 1 is a 1-tap delay with adjustable pitch shifter in the feedback. Channel 2 is Hall with pitch shifter in the feedback.
0207
e0209
TIME knob — sets the delay time.
0206
e0210
CLK MOD (clock modulation) knob — This determines the modulation depth of the FX DSP clock with the signal received at the MOD contact.
0208
e0222
FREQ (frequency) knob — sets the frequency of the LFO (low frequency oscillator).
0224, 0223, 0221
e0223
LFO indicator LED
0224, 0222, 0221
e0224
AMT knob — determines the level of influence of the MOD CV on the LFO frequency.
0223, 0222, 0221
e0229
LOW HI MID (low high middle) switch — sets the LFO frequency range, which can vary from fractions of hertz to kilohertz.
0225, 0226
e0232
Resistive sensor

The module is a resistive sensor generating CV. It can be used for some kind of control, for example, to control the filter cutoff frequency. Unlike the capacitive sensors of the looper/recorder, this sensor works on the conductivity of the skin. Therefore, to activate the sensor, you need to put a finger between the two sensors, closing them through your body. The sensor is dynamic, i.e. it responds to pressure, touch area and skin moisture.
0230, 0233
e0233
Resistive sensor

The module is a resistive sensor generating CV. It can be used for some kind of control, for example, to control the filter cutoff frequency. Unlike the capacitive sensors of the looper/recorder, this sensor works on the conductivity of the skin. Therefore, to activate the sensor, you need to put a finger between the two sensors, closing them through your body. The sensor is dynamic, i.e. it responds to pressure, touch area and skin moisture.
0230, 0232
e0234
Resistive sensor

The module is a resistive sensor generating CV. It can be used for some kind of control, for example, to control the filter cutoff frequency. Unlike the capacitive sensors of the looper/recorder, this sensor works on the conductivity of the skin. Therefore, to activate the sensor, you need to put a finger between the two sensors, closing them through your body. The sensor is dynamic, i.e. it responds to pressure, touch area and skin moisture.
0231, 0235
e0235
Resistive sensor

The module is a resistive sensor generating CV. It can be used for some kind of control, for example, to control the filter cutoff frequency. Unlike the capacitive sensors of the looper/recorder, this sensor works on the conductivity of the skin. Therefore, to activate the sensor, you need to put a finger between the two sensors, closing them through your body. The sensor is dynamic, i.e. it responds to pressure, touch area and skin moisture.
0231, 0234